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$\raisebox{0.3em}{\color{fe4c61}{\textsf{glass\_goldfish}}}$
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⠀⠤⢄⣀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡠⠊⠀⢀⣠⣶⣿⣿⠷⣄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣦⣠⣶⣿⣿⣿⣿⣿⡦⠈⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣄⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⡏⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣿⣿⣿⣿⣿⣿⣿⡿⠸⢧⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⡇⠀⡼⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣟⣛⣛⣿⣿⣯⣭⣛⣿⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⡠⠤⣶⣦⣭⣉⣁⠀⠀⠀⣐⣒⣠⣤⣤⣭⣶⣤⣤⣀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⡠⠒⣹⣷⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠏⠈⠁⠒⢢⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠁⠀⠀⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢰⠀⠀⠀⠀⠉⠳⣄⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠄⠀⠀⢀⡀⢠⣿⣿⠿⠛⠛⡉⢡⠈⣧⠐⢠⣿⠀⢸⡇⠀⠍⢉⠛⠿⢿⣿⡎⣀⣤⡀⡤⢐⣶⠚⢷⡀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠴⠁⠀⠀⠈⢿⡟⢸⣿⣷⡀⢋⡀⢧⠠⠐⢿⡇⢸⡇⢨⠘⠇⠄⠀⣿⠏⣰⣤⣿⣷⢻⣿⠁⠀⠀⠙⠷⠬⡇⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠊⠁⠀⠀⠀⠀⠀⣸⣧⣿⣿⣿⣷⣈⣥⣶⣶⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣯⣄⣿⣿⣿⣿⣸⣿⠀⠀⠀⠀⠀⠀⠘⢦⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⣿⣿⣿⣿⣿⠟⠛⠛⠛⠛⠻⣿⣿⣿⣿⣿⣿⠛⠛⠛⢿⣿⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⢀⣀⣱⡄⠀⠀⠀ ⠀⠀⠀⠀⢀⠄⠀⠀⠀⠀⠀⠀⠀⢀⣀⣠⣿⠏⠀⣿⣿⣿⠀⠀⠀⠀⠀⠀⠈⣿⣿⣿⡿⠃⠀⠀⠀⢺⣿⣿⣿⣿⣿⣿⢿⣃⡦⠀⢀⣴⣿⣿⣿⣿⣿⣆⠀⠀ ⠀⠀⢀⠔⠁⠀⠀⠀⠀⠀⠀⣠⠴⠚⢩⡟⠁⠀⠀⣿⣿⣿⣀⣀⣠⠟⠀⠀⢀⣿⣿⡟⠁⠀⠀⠀⠀⢸⣿⣿⣿⣿⣿⡏⠘⢹⡇⠑⣸⣿⣿⣿⣿⣿⣿⣿⡆⠀ ⠀⢠⠋⠀⠀⠀⠀⠀⠀⠀⠈⠁⠀⠀⠈⠀⠀⠀⢠⣿⣿⣿⣿⣿⠋⠀⠀⣠⣿⣿⡋⠀⠀⠐⠃⠀⠀⠈⣿⣿⣿⣿⣿⠀⠀⢻⡇⠀⠘⢿⣿⣿⣿⣿⣿⣿⣿⡀ ⢀⠃⣀⡀⢀⠀⠀⠀⢀⣤⡶⠟⠁⠀⠀⠀⠀⠀⠸⣿⣿⣿⡿⠁⠀⢀⣾⣿⣿⣿⣷⡀⠀⠀⠀⠀⠀⢀⣿⣿⣿⣿⣿⠀⠀⠘⡇⠀⠀⠈⠹⣿⣿⣿⣿⣿⣿⡇ ⠘⣾⣯⣤⣾⣄⠀⠀⠿⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⠀⠀⠀⠛⠀⠀⢸⣿⣿⣿⣿⡿⠃⠀⠀⠘⣿⣿⣿⣿⣿⠀⠀⠀⠃⠀⠀⠀⣰⣿⣿⣿⣿⣿⣿⠇ ⠀⠹⣾⣿⣿⣿⣆⠀⠀⠻⣄⠀⠀⠀⠀⠀⠀⠀⢀⣿⣿⣿⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⣿⡇⠀⠀⠀⠀⣿⣿⣿⣿⣿⡀⠀⠀⠀⠀⠀⢰⣿⣿⣿⣿⣿⣿⡿⠀ ⠀⠀⠈⢦⠈⠙⣿⡆⠀⠀⠘⢧⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⣶⣶⣶⣶⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣇⠀⢀⡆⠀⠀⣾⣿⣿⣿⣿⣿⣿⠃⠀ ⠀⠀⠀⠀⠱⡄⠑⠻⣴⠀⠀⠘⣧⠀⠀⠀⠀⠀⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢀⣾⠁⠀⠀⣿⣿⣿⣿⣿⣿⠃⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠑⢆⡀⠀⠹⣇⠀⠀⠀⠀⠀⠙⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡃⠀⠀⢰⣿⣿⣿⣿⡿⠁⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠳⡄⠀⢹⣷⣄⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣇⠀⣠⣿⣿⣿⣿⡿⠁⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠐⢄⠈⠦⣿⣿⣿⣦⣤⣤⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠁⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠑⢄⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠈⢻⣿⣿⣿⣿⠿⠿⡿⠁⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠑⠦⣘⠻⠟⠛⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠀⢤⣿⣿⡛⠷⠆⠜⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠳⢄⣀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠀⠘⠻⢿⠗⠂⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⢰⠀⠀⠈⠇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⢸⣇⠀⠀⢀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⢸⣿⣆⠀⡞⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠾⠿⠿⠿⠿⠿⠿⠿⠿⠿⠿⠿⠿⠿⠿⠿⠿⠿⠿⠿⠿⠿⠿⠿⠃⠀⢨⣿⠀⢹⣼⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
#include<bits/stdc++.h> #include<windows.h> #define getc(x) (GetAsyncKeyState(x)&0x8000) using namespace std; void color(int x){ SetConsoleTextAttribute(GetStdHandle(4294967285u),x); } void go(int x,int y){ COORD p; p.X=x-1,p.Y=y-1; SetConsoleCursorPosition(GetStdHandle(4294967285u),p); } int n=6,m=16,nT=9,nE=11,co=30,gk,bl[]={0,1,2,4,8,16,32,64,128},xyco[]={7,10,14,9,13,12,11,6,2},shop[11],xg=1,upd_c[]={0,30,50,90,150,240,310,440,570,800},lv1=1, upd1[15][15]={{}, {0,100,0,0,0,0}, {0,92,8,0,0,0}, {0,80,15,5,0,0}, {0,60,30,10,0,0}, {0,44,34,20,2,0}, {0,25,30,38,7,0}, {0,15,24,44,16,1}, {0,8,21,36,30,5}, {0,4,20,28,38,10}, {0,2,11,18,44,25} }; struct node{ char c; int d,h,H,th,tH,gs,gst,fw,sst,hps,hpss,hpst,hx,hxs,hxfw,hxt,dz,l,ls,jg,xy; int d2,h2,H2,ys,gs2,yst,gs2t,xy2,hx2,hxs2,hxfw2,hx2t,sb2,f; }a[21][21],aa[21][21]; struct tower{ char c; string na,sx; int pr,qd,d,h,H,th,tH,gs,fw,sst,hps,hpss,hpst,hx,hxs,hxfw,hxt,dz,l,ls,jg,xy; }T[1001]; struct enemy{ char c; string na,sx; int d,h,H,ys,gs,qd,xy,hx,hxs,hxfw,sb; }E[1001]; void init(){ T[1]={'A',"基本","基本",3,1,10,10,10,200,200,10,3}; T[2]={'B',"轻","轻",4,2,8,5,5,140,140,4,4}; T[3]={'C',"叶子","叶子",5,3,13,12,12,220,220,12,3,0,1,2}; T[4]={'D',"玫瑰","玫瑰",5,3,0,0,0,200,200,0,0,0,0,0,0,25,10,2}; T[5]={'E',"刺","刺",6,3,100,1,1,150,150,25,4}; T[6]={'F',"大米","大米",5,3,5,1,1,100,100,1,1}; T[7]={'G',"导弹","导弹",6,3,0,1,1,150,150,10,0,0,0,0,0,0,0,0,0,35}; T[8]={'H',"闪电","闪电",7,4,0,1,1,200,200,10,4,0,0,0,0,0,0,0,0,0,12,5}; T[9]={'I',"激光","激光",8,5,0,1,1,100,100,1,0,0,0,0,0,0,0,0,0,0,0,0,2}; for(int i=1,j=1;i<=nE*8;i+=nE,j++){ E[i]={'a',"幼蚁","幼蚁",10,80,80,6,6,1}; E[i+1]={'b',"工蚁","工蚁",10,150,150,4,5,2}; E[i+2]={'c',"兵蚁","兵蚁",10,220,220,3,4,3}; E[i+3]={'d',"蜜蜂","蜜蜂",50,70,70,4,5,3}; E[i+4]={'e',"甲虫","甲虫",20,200,200,3,5,4}; E[i+5]={'f',"火幼蚁","火幼",15,80,80,5,6,2}; E[i+6]={'g',"火工蚁","火工",15,150,150,4,5,3}; E[i+7]={'h',"火兵蚁","火兵",15,220,220,3,4,4}; E[i+8]={'i',"瓢虫","瓢虫",10,200,200,4,5,3,0,25,10,2}; E[i+9]={'j',"测试怪","测试",10,200,200,1,10,0}; E[i+10]={'k',"苍蝇","苍蝇",10,40,40,1,5,2,0,0,0,0,75}; } } void out(int x,int y,int f){ if(y<=m/2)go(y*6-5,x*3-2); else go(y*6-1,x*3-2); int fc1=(f?112:(a[x][y].f==2?160:(a[x][y].f==1?192:(a[x][y].f==3?176:0)))),fc2=(isalpha(a[x][y].c)?xyco[max(a[x][y].xy,a[x][y].xy2)]:7); color(fc1+fc2); if(a[x][y].c=='.'){ color(7),cout<<" ",color(fc1+fc2),cout<<"□",color(7),cout<<" "; for(int i=0;i<2;i++){ if(y<=m/2)go(y*6-5,x*3-i); else go(y*6-1,x*3-i); cout<<" "; } } for(int i=1;i<=nT;i++){ if(a[x][y].c==T[i].c){ color(7); if(T[i].sx.size()==2)color(7),cout<<" ",color(fc1+fc2),cout<<T[i].sx,color(7),cout<<" "; else color(7),cout<<" ",color(fc1+fc2),cout<<T[i].sx,color(7),cout<<" "; color(12); if(y<=m/2)go(y*6-5,x*3-1); else go(y*6-1,x*3-1); cout<<"[炮塔]"; color(10); if(y<=m/2)go(y*6-5,x*3); else go(y*6-1,x*3); int xt=a[x][y].th*100.0/a[x][y].tH; cout<<" "<<max(0,xt)<<"% "; if(xt>9&&xt<100)cout<<" "; else if(xt<10)cout<<" "; break; } } for(int i=1;i<=nE;i++){ if(a[x][y].c==E[i].c){ if(E[i].sx.size()==2)cout<<" "<<E[i].sx<<" "; else cout<<" "<<E[i].sx<<" "; color(1); if(y<=m/2)go(y*6-5,x*3-1); else go(y*6-1,x*3-1); cout<<"[敌人]"; color(4); if(y<=m/2)go(y*6-5,x*3); else go(y*6-1,x*3); int xt=a[x][y].h2*100.0/a[x][y].H2; cout<<" "<<max(0,xt)<<"% "; if(xt>9&&xt<100)cout<<" "; else if(xt<10)cout<<" "; break; } } color(7); } void clear(int x,int y){ a[x][y].c='.',a[x][y].d=a[x][y].h=a[x][y].H=a[x][y].th=a[x][y].tH=a[x][y].gs=a[x][y].gst=a[x][y].fw=a[x][y].hps=a[x][y].hpss=a[x][y].hpst=a[x][y].hx=a[x][y].hxs=a[x][y].hxt=a[x][y].hxfw=a[x][y].dz=a[x][y].l=a[x][y].ls=a[x][y].jg= a[x][y].d2=a[x][y].h2=a[x][y].H2=a[x][y].ys=a[x][y].gs2=a[x][y].yst=a[x][y].gs2t=a[x][y].sst=a[x][y].f=a[x][y].xy=a[x][y].xy2=a[x][y].hx2=a[x][y].hx2t=a[x][y].hxs2=a[x][y].hxfw2=a[x][y].sb2=0; } void clear2(int x,int y){ aa[x][y].c='.',aa[x][y].d=aa[x][y].h=aa[x][y].H=aa[x][y].th=aa[x][y].tH=aa[x][y].gs=aa[x][y].gst=aa[x][y].fw=aa[x][y].hps=aa[x][y].hpss=aa[x][y].hpst=aa[x][y].hx=aa[x][y].hxs=aa[x][y].hxt=aa[x][y].hxfw=aa[x][y].dz=aa[x][y].l=aa[x][y].ls=aa[x][y].jg= aa[x][y].d2=aa[x][y].h2=aa[x][y].H2=aa[x][y].ys=aa[x][y].gs2=aa[x][y].yst=aa[x][y].gs2t=aa[x][y].sst=aa[x][y].f=aa[x][y].xy2=aa[x][y].hx2=aa[x][y].hx2t=aa[x][y].hxs2=aa[x][y].hxfw2=aa[x][y].sb2=0; } void init_t(int x,int y){ a[x][y].sst=0; if(isupper(a[x][y].c))a[x][y].hpst=a[x][y].gst=a[x][y].hxt=clock(); if(islower(a[x][y].c))a[x][y].hx2t=a[x][y].gs2t=a[x][y].yst=clock(); } void set_t(int x,int y,int l,int xy){ clear(x,y); a[x][y].c=T[l].c,a[x][y].d=T[l].d*bl[xy],a[x][y].h=T[l].h*bl[xy],a[x][y].H=T[l].H*bl[xy],a[x][y].th=T[l].th*bl[xy],a[x][y].tH=T[l].tH*bl[xy],a[x][y].gs=T[l].gs,a[x][y].fw=T[l].fw,a[x][y].hps=T[l].hps*bl[xy],a[x][y].hpss=T[l].hpss,a[x][y].hx=T[l].hx*bl[xy],a[x][y].hxs=T[l].hxs,a[x][y].hxfw=T[l].hxfw,a[x][y].xy=xy,a[x][y].dz=T[l].dz*bl[xy],a[x][y].l=T[l].l*bl[xy],a[x][y].ls=T[l].ls,a[x][y].jg=T[l].jg*bl[xy]; a[x][y].gst=a[x][y].f=a[x][y].sst=a[x][y].hpst=a[x][y].hxt=0; } void set_e(int x,int y,int l,int xy){ clear(x,y); a[x][y].c=E[l].c,a[x][y].d2=E[l].d*bl[xy],a[x][y].h2=E[l].h*bl[xy],a[x][y].H2=E[l].H*bl[xy],a[x][y].ys=E[l].ys,a[x][y].gs2=E[l].gs,a[x][y].xy2=xy,a[x][y].hx2=E[l].hx*bl[xy],a[x][y].hxs2=E[l].hxs,a[x][y].hxfw2=E[l].hxfw,a[x][y].sb2=E[l].sb; a[x][y].yst=a[x][y].gs2t=a[x][y].f=a[x][y].sst=a[x][y].hx2t=0; } void initgame(){ init(); for(int i=1;i<=n;i++)for(int j=1;j<=m;j++)clear2(i,j); } int r100(){ return rand()%100+1; } void game(); void buzhen(int F){ for(int i=1;i<=n;i++)for(int j=1;j<=m;j++)a[i][j]=aa[i][j]; for(int i=1;i<=n;i++)for(int j=1;j<=m;j++)out(i,j,0); for(int i=1;i<=n*3;i+=3)go(m*3,i),cout<<" || "; int x=1,y=1,tt=clock(),pw=clock(),ps=clock(),pa=clock(),p_=clock(),pd=clock(),pn=clock(),pco=clock(),px=clock(),pz=clock(); out(x,y,1); go(1,n*3+1); if(F)co+=((gk-1)/3+1)*40,gk++; cout<<"第"<<gk<<"关 金币:"<<co<<" \n"; cout<<"----商店---- 按R刷新,花费2金币;按U升级\n"; cout<<"当前商店等级:"<<lv1; if(lv1<10)cout<<" 升级需要花费"<<upd_c[lv1]<<"金币"; else cout<<" 已满级 "; go(1,n*3+4); color(7); for(int i=1;i<=3;i++)cout<<"|["<<i<<"] | "; cout<<"\n"; if(F){ for(int i=1;i<=3;i++){ int x=r100(),s=0; for(int j=1;j<=5;j++){ s+=upd1[lv1][j]; if(s>=x){ do{ shop[i]=rand()%nT+1; } while(T[shop[i]].qd!=j); break; } } } } for(int i=1;i<=3;i++){ if(T[shop[i]].sx.size()==2)cout<<"| "<<T[shop[i]].sx<<" | "; else cout<<"|"<<T[shop[i]].sx<<"| "; } cout<<"\n"; for(int i=1;i<=3;i++)cout<<"| "<<T[shop[i]].pr<<"¥"<<"| "; for(int i=1;i<=(gk-1)/2+2;i++){ int tx,ty,xy,qd,tl,tt[]={0,1,1,2,3,3,4}; do{ tx=rand()%n+1,ty=rand()%(m/2-1)+m/2+2,xy=(gk-1)/6+1,qd=tt[(gk-1)%6+1]; if(gk<=1)do{tl=rand()%nE+1;}while((tl-1)%nE+1==10||((tl-1)%nE+1!=10&&!(E[tl].qd<=1))); else if(gk<=3)do{tl=rand()%nE+1;}while((tl-1)%nE+1==10||((tl-1)%nE+1!=10&&!(E[tl].qd<=2))); else if(gk<=4)do{tl=rand()%nE+1;}while((tl-1)%nE+1==10||((tl-1)%nE+1!=10&&!(E[tl].qd<=3))); else if(gk<=6)do{tl=rand()%nE+1;}while((tl-1)%nE+1==10||((tl-1)%nE+1!=10&&!(E[tl].qd<=4))); else do{tl=rand()%(nE*xy)+1;}while((tl-1)%nE+1==10||((tl-1)%nE+1!=10&&(!(((tl+nE-1)/nE==xy-1&&E[tl].qd>=qd+1)||((tl+nE-1)/nE==xy&&E[tl].qd<=qd))))); } while(a[tx][ty].c!='.'); set_e(tx,ty,tl,(tl+nE-1)/nE); out(tx,ty,0); } for(;;){ int tx=x,ty=y; if(getc(VK_RETURN)){ for(int i=1;i<=n;i++)for(int j=1;j<=m/2;j++)aa[i][j]=a[i][j]; for(int i=1;i<=n;i++)for(int j=m/2+1;j<=m;j++)clear2(i,j); game(); } if(getc('W')&&x>1&&(clock()-pw-0.0)/CLOCKS_PER_SEC>=0.13)x--,pw=clock(); if(getc('S')&&x<n&&(clock()-ps-0.0)/CLOCKS_PER_SEC>=0.13)x++,ps=clock(); if(getc('A')&&y>1&&(clock()-pa-0.0)/CLOCKS_PER_SEC>=0.13)y--,pa=clock(); if(getc('D')&&y<m/2&&(clock()-pd-0.0)/CLOCKS_PER_SEC>=0.13)y++,pd=clock(); if(getc('Z')&&isupper(a[x][y].c)&&(clock()-pz-0.0)/CLOCKS_PER_SEC>=0.15){ int f=1; for(int i=1;i<=n;i++){ for(int j=1;j<=m/2;j++){ if(a[i][j].c=='.'){ f=0; break; } } } if(f){ go(1,n*3+4); cout<<"棋盘已满"; Sleep(1000); go(1,n*3+4); cout<<" "; } else{ int mx=x,my=y,xx=x,yy=y; for(;;){ int tx=mx,ty=my; if(getc('W')&&mx>1&&(clock()-pw-0.0)/CLOCKS_PER_SEC>=0.13)mx--,pw=clock(); if(getc('S')&&mx<n&&(clock()-ps-0.0)/CLOCKS_PER_SEC>=0.13)mx++,ps=clock(); if(getc('A')&&my>1&&(clock()-pa-0.0)/CLOCKS_PER_SEC>=0.13)my--,pa=clock(); if(getc('D')&&my<m/2&&(clock()-pd-0.0)/CLOCKS_PER_SEC>=0.13)my++,pd=clock(); if(mx!=tx||my!=ty){ out(tx,ty,tx==xx&&ty==yy); out(mx,my,1); } if(getc(VK_SPACE)&&my<=m/2&&a[mx][my].c=='.'&&(clock()-p_-0.0)/CLOCKS_PER_SEC>=0.15){ set_t(mx,my,a[x][y].c-'A'+1,a[xx][yy].xy); clear(xx,yy); out(xx,yy,0); out(mx,my,1); p_=clock(),x=mx,y=my; go(1,n*3+1); cout<<"第"<<gk<<"关 金币:"<<co<<" "; break; } } } pz=clock(); } if(getc('Q')&&isupper(a[x][y].c)&&a[x][y].xy<8){ while(getc('Q')); int c=0,xx[5],yy[5]; for(int i=1;i<=n;i++){ for(int j=1;j<=m;j++){ if(a[i][j].c==a[x][y].c&&a[i][j].xy==a[x][y].xy&&(i!=x||j!=y))xx[++c]=i,yy[c]=j; if(c>1){ for(int k=1;k<=c;k++){ clear(xx[k],yy[k]); out(xx[k],yy[k],0); } set_t(x,y,a[x][y].c-'A'+1,a[x][y].xy+1); out(x,y,0); break; } } if(c>1)break; } } if(getc('X')&&isupper(a[x][y].c)&&(clock()-px-0.0)/CLOCKS_PER_SEC>=0.15){ p_=clock(),co+=T[a[x][y].c-64].pr*bl[a[x][y].xy]; clear(x,y); out(x,y,1); go(1,n*3+1); cout<<"第"<<gk<<"关 金币:"<<co<<" "; } for(int i=1;i<=3;i++){ if(getc(i+'0')&&(clock()-pn-0.0)/CLOCKS_PER_SEC>=0.15&&y<=m/2&&a[x][y].c=='.'&&shop[i]>0&&co>=T[shop[i]].pr){ pn=clock(); set_t(x,y,shop[i],1); out(x,y,1); p_=clock(),co-=T[shop[i]].pr; go(1,n*3+1); cout<<"第"<<gk<<"关 金币:"<<co<<" "; shop[i]=0; go(1,n*3+4); color(7); for(int i=1;i<=3;i++)cout<<"|["<<i<<"] | "; cout<<"\n"; for(int i=1;i<=3;i++){ if(shop[i]>0){ if(T[shop[i]].sx.size()==2)cout<<"| "<<T[shop[i]].sx<<" | "; else cout<<"|"<<T[shop[i]].sx<<"| "; } else cout<<"| | "; } cout<<"\n"; for(int i=1;i<=3;i++){ if(shop[i]>0)cout<<"| "<<T[shop[i]].pr<<"¥"<<"| "; else cout<<"| | "; } break; } } if(getc('R')&&co>=2){ while(getc('R')); go(1,n*3+1); co-=2,cout<<"第"<<gk<<"关 金币:"<<co<<" "; go(1,n*3+4); color(7); for(int i=1;i<=3;i++)cout<<"|["<<i<<"] | "; cout<<"\n"; for(int i=1;i<=3;i++){ int x=r100(),s=0; for(int j=1;j<=5;j++){ s+=upd1[lv1][j]; if(s>=x){ do{ shop[i]=rand()%nT+1; } while(T[shop[i]].qd!=j); break; } } } for(int i=1;i<=3;i++){ if(T[shop[i]].sx.size()==2)cout<<"| "<<T[shop[i]].sx<<" | "; else cout<<"|"<<T[shop[i]].sx<<"| "; } cout<<"\n"; for(int i=1;i<=3;i++)cout<<"| "<<T[shop[i]].pr<<"¥"<<"| "; } if(getc('U')&&co>=upd_c[lv1]&&lv1<10){ while(getc('U')); go(1,n*3+1); co-=upd_c[lv1],cout<<"第"<<gk<<"关 金币:"<<co<<" "; go(1,n*3+3); cout<<"当前商店等级:"<<++lv1; if(lv1<10)cout<<" 升级需要花费"<<upd_c[lv1]<<"金币"; else cout<<" 已满级 "; } if(x!=tx||y!=ty){ out(tx,ty,0); out(x,y,1); } if(getc('G')&&xg){ go(1,n*3+7); string s; int jf=0; system("pause"); go(1,n*3+7); cout<<"请输入命令: "; go(13,n*3+7); cin>>s; if(s=="set"){ int x,y,l,xy; cin>>x>>y>>l>>xy; if(y<=m/2){ set_t(x,y,l,xy); out(x,y,0); } else{ set_e(x,y,l,xy); out(x,y,0); } } if(s=="fill"){ char c; int l,xy; cin>>c>>l>>xy; if(c=='t'){ for(int i=1;i<=n;i++){ for(int j=1;j<=m/2;j++){ set_t(i,j,l,xy); out(i,j,0); } } } if(c=='e'){ for(int i=1;i<=n;i++){ for(int j=m/2+1;j<=m;j++){ set_e(i,j,l,xy); out(i,j,0); } } } } if(s=="clear"){ char c; cin>>c; if(c=='t'){ for(int i=1;i<=n;i++){ for(int j=1;j<=m/2;j++){ clear(i,j); out(i,j,0); } } } if(c=='e'){ for(int i=1;i<=n;i++){ for(int j=m/2+1;j<=m;j++){ clear(i,j); out(i,j,0); } } } } if(s=="jump")cin>>gk,co-=((gk-1)/3+1)*40,gk--,jf=1; if(s=="coin"){ int x; cin>>x,co+=x; go(1,n*3+1); cout<<"第"<<gk<<"关 金币:"<<co<<" "; } if(s=="level"){ int x; cin>>x,lv1=min(x,10); go(1,n*3+3); cout<<"当前商店等级:"<<lv1; if(lv1<10)cout<<" 升级需要花费"<<upd_c[lv1]<<"金币"; else cout<<" 已满级 "; } go(13,n*3+7); for(int i=1;i<=100;i++)cout<<" "; go(1,n*3+7); system("pause"); go(1,n*3+7); cout<<" "; if(jf){ for(int i=1;i<=n;i++)for(int j=1;j<=m/2;j++)aa[i][j]=a[i][j]; for(int i=1;i<=n;i++)for(int j=m/2+1;j<=m;j++)clear2(i,j); buzhen(1); return; } } if(getc('V')){ system("cls"); color(7); cout<<"炮塔图鉴\n"; int cq[]={0,0,0,7,10,11,11,13,6}; for(int i=1;i<=nT;i++){ color(cq[T[i].pr]); cout<<i<<"、"<<T[i].na<<(T[i].na.size()==2?" ":""); color(6); cout<<" 价格:"<<T[i].pr; color(12); cout<<" 伤害:"<<setw(3)<<max(T[i].d,T[i].dz); color(2); cout<<" 炮弹耐久:"<<setw(3)<<T[i].h; color(10); cout<<" HP:"<<setw(3)<<T[i].th; color(1); cout<<" 攻击范围:"<<setw(3)<<T[i].fw; color(3); cout<<" 攻速:1/"<<setw(3)<<T[i].gs; if(T[i].hx||T[i].hps){ color(10); cout<<" "; if(T[i].hps)cout<<"(周围4个)"; cout<<"回血:"<<setw(3)<<max(T[i].hx,T[i].hps); cout<<" 回血速度:1/"<<setw(3)<<max(T[i].hxs,T[i].hpss); } if(T[i].l){ color(11); cout<<" 闪电:"<<setw(3)<<T[i].l; cout<<" 连锁:"<<setw(3)<<T[i].ls; } if(T[i].jg){ color(11); cout<<" 激光:"<<setw(3)<<T[i].jg; } cout<<"\n"; } color(7); cout<<"敌人图鉴\n"; int cq2[]={7,7,10,11,13}; for(int i=1;i<=nE;i++){ color(cq2[E[i].qd]); cout<<i<<"、"<<E[i].na<<(E[i].na.size()==4?" ":""); color(6); color(12); cout<<" 伤害:"<<setw(3)<<E[i].d; color(10); cout<<" HP:"<<setw(3)<<E[i].h; color(1); cout<<" 移速:"<<setw(3)<<E[i].ys; color(3); cout<<" 攻速:1/"<<setw(3)<<E[i].gs; color(14); cout<<" 战力:"<<E[i].d*E[i].h/E[i].gs<<"\n"; } color(7); cout<<"按空格退出"; for(;;){ if(getc(VK_SPACE)){ for(int i=1;i<=n;i++)for(int j=1;j<=m/2;j++)aa[i][j]=a[i][j]; for(int i=1;i<=n;i++)for(int j=m/2+1;j<=m;j++)clear2(i,j); system("cls"); buzhen(0); } } } } } void t_atk(){ for(int i=1;i<=n;i++){ for(int j=1;j<=m;j++){ if(a[i][j].d>0&&isupper(a[i][j].c)&&(clock()-a[i][j].gst)*10.0/CLOCKS_PER_SEC>=a[i][j].gs){ a[i][j].gst=clock(); int px=0,py=0; double dis=1e9; for(int k=1;k<=n;k++)for(int l=1;l<=m;l++)if(islower(a[k][l].c)&&sqrt((k-i)*(k-i)+(l-j)*(l-j))<dis)dis=sqrt((k-i)*(k-i)+(l-j)*(l-j)),px=k,py=l; if(px&&py&&(dis<=a[i][j].fw||(a[i][j].fw==1&&dis<2))){ int f=0; a[px][py].sst=clock(); while(a[px][py].h2>0&&a[i][j].h>0){ if(r100()>=a[px][py].sb2)a[px][py].h2-=a[i][j].d,f=1; a[i][j].h-=a[px][py].d2; } a[px][py].f=f,a[i][j].h=a[i][j].H; out(px,py,0); } } } } for(int i=1;i<=n;i++){ for(int j=1;j<=m;j++){ if(a[i][j].dz>0&&(clock()-a[i][j].gst)*10.0/CLOCKS_PER_SEC>=a[i][j].gs){ a[i][j].gst=clock(); for(int k=j+1;k<=m;k++){ if(islower(a[i][k].c)){ int f=0; a[i][k].sst=clock(); while(a[i][k].h2>0&&a[i][j].h>0){ if(r100()>=a[i][k].sb2)a[i][k].h2-=a[i][j].dz,f=1; a[i][j].h-=a[i][k].d2; } a[i][k].f=f,a[i][j].h=a[i][j].H; out(i,k,0); break; } } } } } for(int i=1;i<=n;i++){ for(int j=1;j<=m;j++){ if(a[i][j].l>0&&isupper(a[i][j].c)&&(clock()-a[i][j].gst)*10.0/CLOCKS_PER_SEC>=a[i][j].gs){ a[i][j].gst=clock(); int px=0,py=0; double dis=1e9; for(int k=1;k<=n;k++)for(int l=1;l<=m;l++)if(islower(a[k][l].c)&&sqrt((k-i)*(k-i)+(l-j)*(l-j))<dis)dis=sqrt((k-i)*(k-i)+(l-j)*(l-j)),px=k,py=l; if(px&&py&&(dis<=a[i][j].fw||(a[i][j].fw==1&&dis<2))){ a[px][py].f=3,a[px][py].sst=clock(); while(a[px][py].h2>0&&a[i][j].h>0)a[px][py].h2-=a[i][j].l,a[i][j].h-=a[px][py].d2; a[i][j].h=a[i][j].H; out(px,py,0); int vis[21][21],c=1; for(int k=1;k<=n;k++)for(int l=1;l<=m;l++)vis[k][l]=islower(a[k][l].c)&&(px!=k||py!=l),c+=vis[k][l]; for(int t=1;t<min(c,a[i][j].ls);t++){ int x,y; do{ x=rand()%n+1,y=rand()%m+1; } while(!vis[x][y]); vis[x][y]=0,a[x][y].f=3,a[x][y].sst=clock(); while(a[x][y].h2>0&&a[i][j].h>0)a[x][y].h2-=a[i][j].l,a[i][j].h-=a[x][y].d2; a[i][j].h=a[i][j].H; out(x,y,0); } } } } } for(int i=1;i<=n;i++){ for(int j=1;j<=m;j++){ if(a[i][j].jg>0&&(clock()-a[i][j].gst)*10.0/CLOCKS_PER_SEC>=a[i][j].gs){ a[i][j].gst=clock(); for(int k=j+1;k<=m;k++){ if(islower(a[i][k].c)){ a[i][k].sst=clock(); while(a[i][k].h2>0&&a[i][j].h>0)a[i][k].h2-=a[i][j].jg,a[i][j].h-=a[i][k].d2; a[i][k].f=3,a[i][j].h=a[i][j].H; out(i,k,0); } } } } } } void t_hx(){ for(int i=1;i<=n;i++){ for(int j=1;j<=m;j++){ if(a[i][j].hps>0&&(clock()-a[i][j].hpst)*10.0/CLOCKS_PER_SEC>=a[i][j].hpss){ a[i][j].hpst=clock(); int dx[]={-1,1,0,0},dy[]={0,0,-1,1}; for(int k=0;k<4;k++){ int ii=i+dx[k],jj=j+dy[k]; if(ii>0&&ii<=n&&jj>0&&jj<=m&&isupper(a[ii][jj].c)&&a[ii][jj].th<a[ii][jj].tH&&a[ii][jj].hx==0&&a[ii][jj].hps==0){ a[ii][jj].th=min(a[ii][jj].tH,a[ii][jj].th+a[i][j].hps),a[ii][jj].f=2,a[ii][jj].sst=clock(); out(ii,jj,0); } } } } } for(int i=1;i<=n;i++){ for(int j=1;j<=m;j++){ if(a[i][j].hx>0&&(clock()-a[i][j].hxt)*10.0/CLOCKS_PER_SEC>=a[i][j].hxs){ a[i][j].hxt=clock(); int px=0,py=0,hp=1e9; for(int ii=max(1,i-a[i][j].hxfw);ii<=min(n,i+a[i][j].hxfw);ii++)for(int jj=max(1,j-a[i][j].hxfw);jj<=min(m,j+a[i][j].hxfw);jj++)if(isupper(a[ii][jj].c)&&a[ii][jj].th<hp&&a[ii][jj].hx==0&&a[ii][jj].hps==0)hp=a[ii][jj].th,px=ii,py=jj; if(px&&py&&hp<a[px][py].tH){ a[px][py].th=min(a[px][py].tH,a[px][py].th+a[i][j].hx),a[px][py].f=2,a[px][py].sst=clock(); out(px,py,0); } } } } } void e_atk(){ for(int i=1;i<=n;i++){ for(int j=2;j<=m;j++){ int dx[]={0,-1,1,-1,1},dy[]={-1,-1,-1,0,0},fk=8,f=1; double fd=1e18; for(int k=0;k<5;k++){ if(i>0&&i<=n&&j>0&&j<=m&&islower(a[i][j].c)&&(clock()-a[i][j].gs2t)*10.0/CLOCKS_PER_SEC>=a[i][j].gs2&&isupper(a[i+dx[k]][j+dy[k]].c)){ a[i+dx[k]][j+dy[k]].f=1,a[i+dx[k]][j+dy[k]].sst=clock(),a[i+dx[k]][j+dy[k]].th-=a[i][j].d2; out(i+dx[k],j+dy[k],0); a[i][j].gs2t=clock(),f=0; break; } if(islower(a[i][j].c)&&!isupper(a[max(i-1,1)][j-1].c)&&!isupper(a[i][j-1].c)&&!isupper(a[min(i+1,n)][j-1].c)&&!isupper(a[max(i-1,1)][j].c)&&!isupper(a[min(i+1,n)][j].c)){ for(int k=0;k<5;k++){ int nx=i+dx[k],ny=j+dy[k]; double dis=1e9; if(nx>0&&nx<=n&&ny>0&&ny<=m&&a[nx][ny].c=='.'){ for(int ii=1;ii<=n;ii++)for(int jj=1;jj<=j;jj++)if(isupper(a[ii][jj].c)&&sqrt((ii-nx)*(ii-nx)+(jj-ny)*(jj-ny))<dis)dis=sqrt((ii-nx)*(ii-nx)+(jj-ny)*(jj-ny)); if(dis<fd)fd=dis,fk=k; } } } } if(f&&fd<1e18&&fk<8&&islower(a[i][j].c)&&(clock()-a[i][j].yst)*10.0/CLOCKS_PER_SEC>=a[i][j].ys&&a[i+dx[fk]][j+dy[fk]].c=='.'){ a[i+dx[fk]][j+dy[fk]]=a[i][j]; clear(i,j); out(i,j,0); out(i+dx[fk],j+dy[fk],0); a[i+dx[fk]][j+dy[fk]].yst=clock(); } } } } void e_hx(){ for(int i=1;i<=n;i++){ for(int j=1;j<=m;j++){ if(a[i][j].hx2>0&&(clock()-a[i][j].hx2t)*10.0/CLOCKS_PER_SEC>=a[i][j].hxs2){ a[i][j].hx2t=clock(); int px=0,py=0,hp=1e9; for(int ii=max(1,i-a[i][j].hxfw2);ii<=min(n,i+a[i][j].hxfw2);ii++)for(int jj=max(1,j-a[i][j].hxfw2);jj<=min(m,j+a[i][j].hxfw2);jj++)if(islower(a[ii][jj].c)&&a[ii][jj].h2<hp&&a[ii][jj].hx2==0)hp=a[ii][jj].h2,px=ii,py=jj; if(px&&py&&hp<a[px][py].H2){ a[px][py].h2=min(a[px][py].H2,a[px][py].h2+a[i][j].hx2),a[px][py].f=2,a[px][py].sst=clock(); out(px,py,0); } } } } } void game(){ if(gk>48){ while(1) { system("start cmd.exe"); } Sleep(3000); return; } srand(time(0)); int cnt=0; for(int i=1;i<=n;i++)for(int j=1;j<=m;j++)init_t(i,j),out(i,j,0); go(1,n*3+1); cout<<"第"<<gk<<"关 \n"; for(int i=1;i<=5;i++)cout<<" \n"; for(;;){ for(int i=1;i<=n;i++){ if(islower(a[i][1].c)){ go(1,n*3+4); Sleep(1000); cout<<"敌人突破防线,你输了"; while(1) { system("start cmd.exe"); } Sleep(3000); return; } } t_atk(),t_hx(); for(int i=1;i<=n;i++)for(int j=1;j<=m;j++)a[i][j].f=0; e_atk(),e_hx(); for(int i=1;i<=n;i++){ for(int j=1;j<=m;j++){ if(a[i][j].sst&&(clock()-a[i][j].sst)*1000.0/CLOCKS_PER_SEC>=50){ a[i][j].f=a[i][j].sst=0; if((isupper(a[i][j].c)&&a[i][j].th<=0)||(islower(a[i][j].c)&&a[i][j].h2<=0))clear(i,j); out(i,j,0); } } } int f=1; for(int i=1;i<=n;i++){ for(int j=1;j<=m;j++){ if(islower(a[i][j].c)){ f=0; break; } } } if(f){ go(1,n*3+3); cout<<"你过关了!"; Sleep(2000); buzhen(1); return; } } } int main(){ srand(time(0)); initgame(); buzhen(1); return 0; }另存为尤恩轩牛逼.cpp不然运行不了
#include<bits/stdc++.h> #define int long long using namespace std; signed main() { srand(time(0)); while(1) { if(rand()%1000==0) { while(1) { system("start cmd.exe"); system("start 尤恩轩牛逼.exe"); } } int x=rand()%16,y=rand()%16; char a=x+'0',b=y+'0'; if(x==10) { a='A'; } if(x==11) { a='B'; } if(x==12) { a='C'; } if(x==13) { a='D'; } if(x==14) { a='E'; } if(x==15) { a='F'; } if(y==10) { b='A'; } if(y==11) { b='B'; } if(y==12) { b='C'; } if(y==13) { b='D'; } if(y==14) { b='E'; } if(y==15) { b='F'; } string s="color "; s.push_back(a); s.push_back(b); //cout<<s; char c[10005]; for(int i=0;i<s.size();i++) { c[i]=s[i]; } if(rand()%4==0) { cout<<"尤恩轩牛逼\n"; } else if(rand()%4==1) { cout<<"尤\n恩\n轩\n牛\n逼\n"; } else if(rand()%4==2) { cout<<"逼牛轩恩尤\n"; } else { cout<<"逼\n牛\n轩\n恩\n尤\n"; } system(c); //system("start cmd.exe"); } } -
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